Double or Nothing is among the most popular 1A mounts for any difficulty level. It is a solid trick that you ought to know and will need to know to complete more advanced tricks in later levels of play.
If you’ve been following along the list you should be ready for this trick. Building on what we’ve learned in Trapeze and 1.5 Mount, Double or Nothing is the next logical step.
The trick starts like a 1.5 Mount, except now we are going to allow the yoyo to continue past the throw hand index finger and come back around to the non throw hand index, mount the yoyo over the non throw hand index for the Double or Nothing.
Tricks to know before Double or Nothing: